INTRODUCTION
The Wizard class is the typical magic caster class with plenty of ranged AoE spells, slows, knock downs and stuns. Their main weapon is a staff, awakening is the Godr Sphera and their secondary weapon is a dagger. This high damage dealing class also has a range of support skills which make them highly desirable for large scale PVP. The main difference between a Wizard and a Witch is that Wizard is more aggressive and has a grab, whilst the Witch class has a block and is played more defensively with higher range.
DIFFICULTY
PVP
PVE
SIEGE
Wizards are very strong in group PvP and sieges but are relatively weak in 1v1 PvP unless you catch your opponent off-guard and are able to stun/knock down. Wizards play very offensive and will often teleport into the enemy to grab them and then drop their high burst damage in melee range.
Check out the video below to see some examples of character creation and combat.
PROS
- Very fast PvE clear speed
- Lots of AOE
- Support Utilities for PVP
- Easy to level
- Not as reliant on gearscore
- High passive accuracy allows for AP/DR/evasion builds
- Highly desired for largescale PVP
CONS
- Heavily focused in PvP
- Low mobility
- Long cast times
- Weak in 1v1 situations
Strong against:
Wizards are weak in 1v1 situtations and most match ups will be hard. In large scale PVP they are very strong however, against both squishy targets and also tanks because of their high burst damage and support abilities to keep them safe.
Weak against:
Wizards are weak against Strikers and Mystics because of their high magic resist and chain CC. Other classes with high mobility can also be very hard to deal with, especially in 1v1 situations.
- Striker
- Mystic
- Warrior
- Witch
- Wizard
SKILLS
Pre-Awakening skill build – Level 55 (561 skill points): http://bddatabase.net/us/skillcalc/89359
If you’ve just reached level 50 or you’re still leveling, use this build to put you in the right direction of what skills you should be using. Prioritize the following skills: Lightning Chain, Residual Lightning, Blizzard, Mana Absorption.
Make sure you reset your skills at level 56 though because you will need skill points for your awakening skills and will only really need the support skills from pre-awakening.
If you’ve just reached level 50 or you’re still leveling, use this build to put you in the right direction of what skills you should be using. Prioritize the following skills: Lightning Chain, Residual Lightning, Blizzard, Mana Absorption.
Make sure you reset your skills at level 56 though because you will need skill points for your awakening skills and will only really need the support skills from pre-awakening.
Post-Awakening skill build – Level 56 (572 skill points): http://bddatabase.net/us/skillcalc/89360
High-Tier skill build (without Absolute Skills) – Level 60 (1583 skill points): http://bddatabase.net/us/skillcalc/89361
End-Game skill build (inc. Absolute Skills) – Level 60 (1735 skill points): http://bddatabase.net/us/skillcalc/89362
Always prioritize Awakening skills before leveling your Absolute Skills.
High-Tier skill build (without Absolute Skills) – Level 60 (1583 skill points): http://bddatabase.net/us/skillcalc/89361
End-Game skill build (inc. Absolute Skills) – Level 60 (1735 skill points): http://bddatabase.net/us/skillcalc/89362
Always prioritize Awakening skills before leveling your Absolute Skills.
- Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
- Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
- Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
- Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
- [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.
- Blue skill names are awakening skills (level 56+).
GENERAL
Flame Knot
[Q]
Controlled Madness
[SHIFT + E]
Godr Sphera Training
[LMB] or [RMB]
This skill is your main auto attack. You can use it to recover MP quickly during PVE. Use A or D to strafe side to side whilst holding LMB to throw the attacks out faster.
This is your teleport and the only mobility skill you have. You should make sure you take the Ultimate: Teleport as well so that you can hold SPACE to teleport again afterwards. You can switch direction between the two teleports by turning your camera and can even teleport backwards to your original position using this. You can use this skill whilst in awakening without switching back to your staff.
Magical Evasion
[SHIFT] + [A] OR [S] OR [D]
[SHIFT] + [A] OR [S] OR [D]
This is your dodge skill. You can also double-tap W to use this skill. It has shorter cast time with no cool-down but smaller range. This skill uses stamina instead of mana.
This skill does not have a key-bind and will need to be placed on your hot-bar to use. The cool-down is 3 minutes and 30 seconds but once activated you will be able to insta-cast all your skills for 15 seconds.
This skill will taunt and tank all nearby enemies for 20 seconds. It does not have a key-bind so you will need to place the skill on your hot-bar. The cool-down is 30 seconds at maximum rank but I wouldn’t bother maxing it straight away.
This skill will restore mana and give a 10% movement speed buff. It does not have a key-bind so you will need to place the skill on your hot-bar.
This skill is your passive and will increase your casting speed. Max this skill as far as you can once you have all your main build.
This skill is taken automatically when you complete your awakening and is used to switch between your main weapon and your awakening weapon.
[Q]
This skill is your grab and it is very important for PVP. The skill has a 10 second cooldown and you have super armor when using the skill.
[SHIFT + E]
This skill is taken automatically when you complete your awakening and is your awakening buff. It will regen 700 MP as wel as give you Casting Speed +20%, Critical Hit Rate +20%, All AP +20, All Accuracy Rate +15%, All Evasion Rate +12%, All DP +15 and MP Recovery +80 when using awakening skills for 30 sec. You also have super armor whilst casting this buff and the Accuracy and damage buff can effect up to 10 allies as well as yourself.
[LMB] or [RMB]
This skill is your awakening auto attack. You should use it when grinding to quickly get mana back and use less/no mana potions. You can also cast this skill whilst moving forwards, left or right but it will consume stamina.
This skill is used to summon Keeper Arne. Keeper Arne will attack targets with ranged abilities and you can also use her with some skills to deal extra damage with special attacks. You can use [RMB] while summoning her to use a special skill as well which will inflict stiffness on a good attack. You have super armor whilst casting this skill as well.
This skill is used to summon Keeper Marg. Keeper Marg will attack targets with melee abilities and you can also use her with some skills to deal extra damage with special attacks.You can use [RMB] while summoning her to use a special skill as well which will inflict stiffness on a good attack. You have super armor whilst casting this skill as well.
CROWD CONTROL
Ritardando
[SHIFT + Q]
Ritardando can be used on a target to inflict debuffs on them and trap one enemy in a large ball of water. It has a cooldown of 15 seconds and will give a Movement Speed, Attack Speed and Casting Speed -50% debuff for 10 sec on good hits. You should use this before engaging and refresh it when you can during a fight.
This skill will freeze targets on good hits.
This skill will CC all targets in a large area directly in-front of you. The skill also has super armor and down attack with freezing on good hits.
This skill will knock down targets and inflict floating on good hits.
[SHIFT + Q]
DAMAGE
Aqua Jail Explosion
[SHIFT] + [LMB]
Hellfire
[W] + [F]
Chilling Wave
[S] + [LMB] + [RMB]
Bolide of Destruction
[S] + [F]
Cataclysm
[SHIFT] + [F]
Water Sphere
[SHIFT] + [RMB]
Lava Field
[E]
This skill can be cast while moving. Moving while casting this skill will drain your stamina. It’s a great skill if you need to kite mobs pre-awakening and also extends into two other skills called “Condensed” and “Multiple Magic Arrows”. Condensed (Left-Click + Right-Click) will fire a charged up version of this skill and Multiple Magic Arrows will also fire arrows when used. Multiple Magic Arrows does not have a key-bind and will need to be placed on your hotbar.
Start casting this skill by using S and Left-Click then press Left-Click again to fire. This skill will knock down up to 7 targets at max rank and will also place a burning debuff on the targets which will deal damage over time. This skill extends into another skill called “Fireball Explosion” which will deal a lot more damage. To use Fireball Explosion, press S and Left-Click to begin casting, then press Left-Click then Right-Click to fire.
This skill is great for leveling but drops off once you get level 40 or higher. This skill will hit 3 targets at the first rank but can be quite annoying because it will target the closest objects including some scenery. This skill extends into the “Lightning Storm” skill which is used by pressing Shift and Right-Click, then Left-Click and Right-Click afterwards.
This skill is your 100% Black Spirit Rage skill. Lightning is an AoE stun which combos well with it’s extension skill “Residual Lightning”. To cast Residual Lightning, click S and F then Right-Click. This is probably one of the easier combos to use with high damage and a decent cool-down. Be careful while using this skill because it is your Black Spirit Rage skill. Using Lightning Strike when you have 100% Black Spirit Rage will cause you to stand still while casting for quite a long time and can be deadly in PvP or against bosses.
This skill is your 200% Black Spirit Rage skill. Start casting this skill by using S, Left-Click and Right-Click then press Left-Click again to fire. To unlock this skill you will complete a Black Spirit quest. The skill has a long cast time and a cool-down of 90 seconds but has high damage and bonus damage which scales with your maximum mana. The skill has super armor and frontal guard and will also knock down targets and inflict stiffness and a burn damage debuff with no limit on the amount of targets.
This skill has damage with bonus damage scaling with your maximum mana. Damage is applied while you are casting and at the higher ranks you will be able to cast for longer. The skill has super armor and frontal guard and also bound and stiffness on good hits with no limit on the amount of targets. There is also a chance of down attack on this skill.
Start casting this skill by using Shift, Left-Click and Right-Click then press Left-Click again to fire. This skill extends from the Freezing skill so you will need the first rank of Freezing. This skill will drain your mana as you cast and will end when you move or run out of mana. It has forward guard when using the skill as well.
[SHIFT] + [LMB]
This skill is your 200% Black Spirit Rage skill. It creates a large area of water around you which will attack enemies. You cannot cancel this skill once you have cast it and it does have a long duration so you should be careful to not waste the skill. You can turn your camera though to change your direction and deal damage in front of you. This skill has super armor when using the skill and inflicts stiffness on good hits. There is also a chance of down attack on this skill. You can also use Flow: Arne’s Stream with this skill at level 57 or higher to deal extra damage.
[W] + [F]
This skill will make you charge forwards and cast a fire explosion in front of you. The skill has forward guard and inflicts stiffness and stun on good hits. You can also automatically use Flow: Fire Fist Marg with this skill at level 58 or higher to deal extra damage.
[S] + [LMB] + [RMB]
This skill has forward guard and will knockback enemies whilst also putting a movment speed -20% for 10 sec debuff on the target. The attack is very slow but will push enemies back and you can keep hold of [LMB] and [RMB] to use Flow: Arne’s Guidance and make the skill last longer with additional damage. Turn your camera to change the direction of the skill whilst it is being cast.
[S] + [F]
This skill is your 100% Black Spirit Rage skill. You will cast a fireball in front of you which has a long casting animation. The skill gives you super armor when using it and will inflict bound on good hits.
[SHIFT] + [F]
This skill will deal damage in a circle around you to deal high AoE damage. It has super armor when using the skill and will give you a casting speed +10% for 10 sec buff when you use it. The skill also has a chance of inflicting bound on good hits. You can also automatically use Flow: Fire Breath Marg with this skill at level 60 or higher to deal extra damage.
[SHIFT] + [RMB]
This skill is the only awakening skill that doesn’t have a cooldown. It also doesn’t have any defenses on it and will leave you vulnerable when you use it but you can use it directly from pre-awakening stance to switch to awakening. It does have a chance of knockdown. You can use Flow: Aquad Bomb (RMB after Water Sphere) at level 56 or higher to deal extra damage with the chance of air smash and down smash.
[E]
This skill can be cast on an area in front of you to place fire on the floor for 7.5 seconds. Anyone stood on the fire will take 100 burn damage every 3 seconds for 36 seconds. This skill is great in node wars and siege and can also be cast through a barricade or wall.
SUPPORT
This skill will drain HP from your target and regen your mana. This should be your main mana sustain when leveling to 50.
This skill restores a percentage of health along with mana/energy/rage. It is also cast-able on allies if you target them, but is a single target spell so you must choose either yourself or an ally. This skill has a cool-down of 10 seconds at maximum rank and does not cost mana to cast.
You can also use this skill from your hotbar whilst in awakening without switching back to your staff
You can also use this skill from your hotbar whilst in awakening without switching back to your staff
This skill will greatly heal nearby allies 3 times when you cast it and has a cool-down of 30 seconds at maximum rank. You can be interupted whilst casting so make sure you aren’t vulnerable because this skill does not have any forward guard or super armor.
This skill will resurrect a dead ally and you cast it by pressing CTRL then placing your mouse over the dead body and using Resurrection from your skill bar. The first rank of this skill is taken automatically and can be very useful in a node war. At first rank this skill will restore the allies health back to 50% and at maximum rank will restore the allies heath to 100%, but I personally don’t recommend putting points into this skill because you won’t use it that often and it uses a lot of skill points.
This skill gives you a self shield which at maximum rank will convert 40% of incoming damage to mana. It will also give you all resistances for 30 seconds. The cool-down of this skill is 1 minute so you should use it carefully before or during an engage.
This skill will greatly increase your DP and the DP of allies around you. It will also increase resistances to all debuffs and CC excluding grabs. This is a very important skill in PVP and although the skill does not last long, it can completely change the outcome of a fight if timed well. The skill has a long cool-down of 3 minutes so make sure you do not waste this skill!
This skill does not have a keybind so you will need to place it on your hotbar. This is a great support skill that will increase the attack speed, casting speed and movement speed of all nearby allies for 30 seconds.SKILL COMBOS
The following skill combos are known as “secret combos”. These are not all of the combos. There are many others but these are the ones that have been posted before. Some people believe that “secret combos” should remain a secret to give the people that know them an edge over others. This is why we will only be posting combos that have already been shared elsewhere.
- Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
- Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
- Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
- Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
- [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.
Required skills: Healing Aura (Awakening skill combo)
Skill Bar
You can use this skill from your hotbar whilst in awakening without switching back to your staff
You can use this skill from your hotbar whilst in awakening without switching back to your staff
Required skills: Teleport (Awakening skill combo)
[SPACE] + [LMB] > [S] + [C]
Using this combo whilst in awakening will switch to staff after the teleport. It’s useful if you need to heal or use Protected Area quickly.ABSOLUTE SKILLS
Below are the recommended Absolute Skills you should take:
Absolute: Blizzard and Absolute: Meteor Shower are highly recommended skills for Witch. Both of these Absolute Skills highly increase the damage of the skills, as well as reducing the cooldown of Meteor Shower to 30 seconds from 1 minute 30. Absolute: Blizzard duration is also increased. These two skills are particularly useful in large scale fights because of their large AOE damage and CC.
You should prioritize taking Blizzard then Meteor Shower before anything else.
Absolute: Freeze, Absolute: Frigid Fog and Absolute: Earthquake are advised but not as important. Absolute: Earthquake is used to chain your super armor and the Absolute Skill increases the duration of the skill as well as reducing it’s cooldown. You can also take Absoulte: Freeze and Figid Fog which are particularly useful in 1v1 situations, but for this you will need around 1700/1800+ Skill Points.
Optional Absolute Skills:
Absolute: Lightning – Requires level 56 (35 Skill Points)
Optional Absolute Skills:
These Absolute Skills are more optional and totally depends on preference. Absolute: Lightning is your 100% Black Spirit Rage skill and deals the most damage out of all the skills and also stuns targets. However, it does leave you quick unprotected because it only has a Forward Guard. You won’t really be using it unless you have 100% Black Spirit Rage.
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